art@szejones.com
|
PROFESSIONAL PROFILE
Sze Jones is a professional artist specializes in digital character creation for the video games and cinematic. Her specializations in production are: character design, ZBrush portrait sculpting, facial expression set up, digital hair styling, costume design, artistic supervision and workflow implementation. CAREER HIGHLIGHTS Lead Character Artist Outpost Games 2015 - 2017 Project: SOS (Unreal Engine) Contributions:
Senior Character Artist Crystal Dynamics, Square Enix 2014 - 2015 Project: Rise of Tomb Raider Contributions:
Lead Character Artist Naughty Dog, Sony Computer Entertainment 2011 - 2013 Uncharted 4: Next gen facial setup and character pipeline development Uncharted 3: Katherine Marlowe, Chloe Frazer & Elena Fisher The Last of Us: Pre‐ production Characters Supervision Contributions:
Character Modeling Supervisor Blur Studio 2002 - 2010 Contributions
PRESENTATIONS & TEACHING Sze is passionate about teaching and merging the essence of the digital techniques and traditional disciplines. Her previous presentations and workshops include: Los Angeles Academy of Figurative Arts, Otis College of Art and Design, Gnomon School of Visual Effects, Art Institute of Los Angeles, Santa Monica College, CGWorkshops.com, Siggraph and Silvera Jewelry School.
EDUCATION
|